Some major updates
Thanks to a few key players who have given really valuable feedback - and a special shout out to Alce who gave details that even helped me to learn a new portion of code, as well as donated to the project!
Now there is the "backtrack" function that if highlighted, will allow you to see which door you just came from. It may be helpful to first time players who have a hard time picturing the layout of the world in their head. I have also adjusted the volume of the "squicks" so that it is much louder on objects that you can actually interact with.
I have also tried to adjust the one puzzle that some people have suggested is a sticky spot. Oh, and changed one sprite to help make it more obvious too.
As always, rate, comment and subscribe - and DFTBA!
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